Celestial Base 10

Updated: April 17, 2018

Version: v1.0

Authors: Ian Petley, Jerry Boyd and Nick Denny

Objective: The objective of this playtest is to increase Celestial’s ability to deal direct damage to it’s targets.

Summary: Celestial damage spells will now be base 10 instead of base 5.
The following changes to Celestial spells are as follows (changing table 5-5, and Figures 5-7)

Level Spell New damage
1 Magic Missile 10
2 Lightning Bolt 20
3 Ice Bolt 30
4 Flame Bolt 40
5 Stone Bolt 40
6 Enflame 40
7 Ice Storm 70
8 Dragons Breath 80
9 Eldrich Blast 80
9 Magic Storm 10