Rules

  • Rules
  • PDF Single Pages PDF Spreads ninth_edition_eratta ninth_edition_changelog Cedits The NERO Rule Book is © 1990, 1991, 1992, 1993, 1994, 1997, 1999, 2011, 2014 by Joseph Valenti The NERO name and logo is a registered trademark of NERO International Holding co., Inc. This book is for use in official NERO games only. Use of these rules by purchaser in any unsanctioned game where admission is charged is prohibited. No part of this book may be reproduced, stored in or introduced into a retrieval system or transmitted, in whole or in part, by any means (electronic, mechanical, photocopying, recording, or otherwise) without expressed written permission of NERO.

  • NERO Formal Magic
  • Credits NERO ™ Formal Magic System is © 1997, 1998, 1999, 2000, 2011 by Joseph Valenti and or NERO International Holding Co., Inc. The NERO name and logo is a registered trademark of Joseph Valenti and or NERO International Holding Co. Inc. This book is for use in official NERO games only. Use of these rules by purchaser in any unsanctioned game where admission is charged is prohibited. No part of this book may be reproduced, stored in or introduced into a retrieval system or transmitted, in whole or in part, by any means (electronic, mechanical, photocopying, recording, or otherwise) without expressed written permission of NERO.

  • Playtests
  • Each NERO chapter abides by the rules listed in this book. Additionally, these rules can be modified and new rules added by official NERO play tests. The NERO International Office makes available an official list of rules that are being play tested on their website www.nerolarp.com. Each chapter must make available a list of the play tests that they are using, so that players attending events at a chapter can find out ahead of time which play tests will be in use.

  • formal rituals
  • Arcane Armor Level 3 Target Item which must be a piece of Armor Duration: 5 days Components: P3, C1, E1, S1 This formal magic provides 2 points of armor to the wearer of the item per casting of the formal to a maximum of fve castings. These points of armor will be lost frst when a player takes damage. It requires a minute of concentration to reft back to full value and cannot be atempted while

  • Spellbooks
  • Celestial Spellbook Combined Spellbook Earth Spellbook